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Events

Events
1
The Meeting at Baker Street
Details
2
The Hound is Sighted
Details
Date
October 12
Chapter
Chapter 6: The Moor
Also involves
Characters:
Dr. Watson
Items:
Holmes’ Pipe
3
A Cipher in the Post
Details
4
The Hound Strikes
Details
Figure 1 - A character's events, with one expanded to show its date, chapter, and cast

An Event is a moment in your story, and you connect it to whoever and whatever it involves. Create "The Duel at Dawn" and link it to the two characters who fought, the sword one of them carried, and the meadow where it happened. That one event then appears on every one of their pages. It's the same event in each place, not a copy, so a change you make anywhere updates it everywhere.

You'll find Events as a section on your character, item, and location pages.

Adding an Event

In Edit Mode (switch it on with the Edit button at the top of the page), click Add event. A search box opens so you can add an event you've already written. To make a brand new one, choose Create New Event… at the bottom of the list. All an event needs is a title, so you can jot down "The Letter Arrives" and move on. When you're ready, you can give it a date and link it to a chapter, but neither is required.

An event you link to a chapter (or to one of its scenes) also appears at the top of that chapter, under Events in this chapter, so a chapter's key moments are visible right where you're working on it.

One Event, Many Pages

Because an event is shared, it shows up on the page of everyone and everything it involves. When you open an event's details, the Also involves list shows the rest of its cast: the other characters, items, and locations tied to that same moment. It's a quick way to see who else was in the room.

Keeping Them in Order

Events
1
The Meeting at Baker Street
2
The Hound is Sighted
3
A Cipher in the Post
Figure 2 - In Edit Mode, the up and down arrows move an event earlier or later

Your events all share one order that runs through your whole book — or whole series. Each page shows just the events it's part of, but always in that same shared order, so the sequence reads the same no matter where you look.

To reorder, switch to Edit Mode and use the up and down arrows beside an event to move it earlier or later. Every event has a single place in that shared order, so if an event is attached to several characters, items, or locations, moving it on one of them moves it for all of them. On those other pages it slides into its new spot among their events too: it's one order underneath, not a separate list kept per page.

The upcoming Timeline will bring this whole sequence into one view, so you can see and arrange your story's events from beginning to end.

Removing an Event vs Deleting It

These are two different things, and Penpoint keeps them clearly apart. To take an event off just one page, open it and use the Remove button, which is named for the page you're on (such as "Remove from this character"). The event itself lives on, still connected to everyone else it involves.

Delete event is different: it removes the event everywhere at once, from every page it appears on, and this can't be undone. Before anything happens, Penpoint shows you the full list of everywhere the event will disappear from, so there are no surprises, and you can still cancel.

Where You'll Find Events

On character sheets, Events are a section on the page. See Events Block for how to set it up. On item and location pages, the Events section is always there, ready to use.

Note: Don't see an Events section on your character sheet? You can add one yourself in Settings > Character Sheet Setup. See Customizing Character Layout if you'd like a walkthrough.

Note: Every event you add now is groundwork for the upcoming Timeline. More on that when it arrives.